package com.gl.battleship.services.exceptions;

public class MessagesExceptions {
	

	public static final String INVALID_WARTOKEN = "Invalid wartoken";

	public static final String INVALID_GAME_STATE = "Game state must be waiting to accept the war";
	
	public static final String INVALID_SIZE_BOARD = "Invalid size of board";

	public static final String INVALID_CHAR_FLEET = "Invalid characters in fleet";

	public static final String INVALID_LENGTH_SHIP = "Invalid length of ships";

	public static final String INVALID_SHIP_POS = "Invalid ship positions";
	
	public static final String INVALID_SECURITYTOKEN = "Invalid security token";
	
	public static final String INVALID_NICK = "Invalid nick";
	
	public static final String INVALID_USER = "Invalid user";

	public static final String INVALID_VALUE = "Invalid value";
	
	public static final String INVALID_SIZE_VALUE = "Invalid size of value";

	public static final String INVALID_TYPE_VALUE = "Invalid type of value";
	
	public static final String USER_ALREADY_LOGGED = "User already logged";
	
	public static final String PLAYER_BUSY = "Player is playing with other player";
	
	public static final String PLAYER_NOT_TURN_SHOOT = "Player is NOT TURN SHOOT";
	
	public static final String USER_WITHOUT_NOTIFICATIONS="User without notifications";
}
